I am currently working on a remote freelance basis designing statues, collectibles, tabletop miniatures and other merchandise for a number of companies and brands.
I joined Rubber Road Ltd in 2018, initially as the sole 3D Designer in the Numskull Studios merchandise design team. I was responsible for producing 3D visualisations and renders of product pitches to present to licensors, and, once approved for production, creating 3D printable files, physical prototypes, and guidance to send to factories to ensure mass-manufacture reflects the pitched concept and is in-budget.
I helped design and prototype products for a number of brands across film, TV and video games, including Activision, Warner Bros., Universal Studios, Disney, Bungie, Bethesda, Sony, 2K Games, Konami, Capcom, SEGA and more.
In 2020, following company growth and significant expansion of the 3D design team, I was made Senior 3D Artist and was responsible for training and managing a small team of designers and overseeing their work output.
During my time at Rubber Road I was responsible for the initial concepting and sculpting of the 'Tubbz' collectibles range, as well as producing promotional renders and videos for the launch of the brand. Later, when multiple sculptors were working on the expanding range, I became responsible for managing the Tubbz design team, ensuring all designs in the range were consistent in style and quality and met manufacturing requirements.
Following my graduation I worked on a freelance basis, mainly digitally sculpting miniatures and miniature scenery for a number of tabletop wargaming companies in the UK.