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Marcus Johnson
Marcus Johnson
Digital Sculptor
South Tyneside, United Kingdom

I am a digital sculptor / 3D designer with 6+ years professional experience designing products for physical manufacture via 3D printing and mass production moulding & casting. These products include collectibles, statues, tabletop miniatures, and various tie-in merchandise for film, TV and video games.

I can be contacted directly using the following email address:
marcusjohnson@gmx.co.uk

Skills

Concept Design3D PrintingDigital SculptingHard Surface Modeling

Software proficiency

Keyshot
Keyshot
Mudbox
Mudbox
Photoshop
Photoshop
ZBrush
ZBrush
Rhinoceros
Rhinoceros

Experience

  • Digital Sculptor at Freelance
    South Tyneside, United Kingdom
    January 2021 - Present

    I am currently working on a remote freelance basis designing statues, collectibles, tabletop miniatures and other merchandise for a number of companies and brands.

  • 3D Artist (2018/19) / Senior 3D Artist (2020) at Rubber Road Ltd
    Jarrow
    February 2018 - December 2018

    I joined Rubber Road Ltd in 2018, initially as the sole 3D Designer in the Numskull Studios merchandise design team. I was responsible for producing 3D visualisations and renders of product pitches to present to licensors, and, once approved for production, creating 3D printable files, physical prototypes, and guidance to send to factories to ensure mass-manufacture reflects the pitched concept and is in-budget.

    I helped design and prototype products for a number of brands across film, TV and video games, including Activision, Warner Bros., Universal Studios, Disney, Bungie, Bethesda, Sony, 2K Games, Konami, Capcom, SEGA and more.

    In 2020, following company growth and significant expansion of the 3D design team, I was made Senior 3D Artist and was responsible for training and managing a small team of designers and overseeing their work output.

    During my time at Rubber Road I was responsible for the initial concepting and sculpting of the 'Tubbz' collectibles range, as well as producing promotional renders and videos for the launch of the brand. Later, when multiple sculptors were working on the expanding range, I became responsible for managing the Tubbz design team, ensuring all designs in the range were consistent in style and quality and met manufacturing requirements.

  • Digital Sculptor at Freelance
    Bristol, United Kingdom
    July 2016 - January 2018

    Following my graduation I worked on a freelance basis, mainly digitally sculpting miniatures and miniature scenery for a number of tabletop wargaming companies in the UK.

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